DashGL is a site devoted to resources for learning hardware accerlated graphics using C on Linux. The site offers a number of project-based tutorials where you start from a simple Hello-World example and build up to a working project.
Making some progress with the DashGL site redesign. I've managed to get the basic functionality of the tutorials working. So from the landing page we have a list of the three most recent tutorials, and you can change the page to a list of tutorials. From the list of tutorials, you can't filter which tutorial you are looking for, but right now with a limited number of tutorials, that functionality is not a high pririty. Once you click on a tutorial, you can see the table of contents for that tutorial, and then you can click on a less to see that lession specifically.
Right now I'm working on creating a Github pages hosted version of the DashGL web site with GatsbyJs. I think that this should allow me to separate managing the tutorials with managing the web site. If I can set up the website around a specific set of rules, I can focus on writing turorials using MarkDown in Github Readme's and then I can simply re-generate the site with new content. I've finished blocking out the site. And as we go along, I'll simplify and get rid of tags that aren't really doing anything. Since we're done
I've been thinking about making updates to DashGL. And I think the format that I want to use is split the web site between a blog and tutorials. For the tutorials, I can have each tutorial have its own Github / Gitlab repository. The root of the repository would have a readme file that contains a table of contents for all of the steps and a abstract / description of the project. Each step in the tutorial would be given by a folder in the repository. Each
Blender | Noesis | ThreeJs | FBX | |
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Import | ||||
Import Mesh | ||||
Import Textures | ||||
Import Material | ||||
Import Bones | ||||
Import Animations |
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This is a wider card with supporting text below as a natural lead-in to additional content. This content is a little bit longer.
Last updated 3 mins ago